3D Models
I have created over 300 unique 3D models for Twinkl Educational Publishing. Models are required to be reproduced as true to life as possible, as they’re designed for use by children, parents and educators.
They’re created for an Augmented Reality app and Website 3D Viewer functionality specifically. As a result, limitations to polycount, texture resolution, and time permitted to complete each model factor into the final result.
Typical Limitations:
They’re created for an Augmented Reality app and Website 3D Viewer functionality specifically. As a result, limitations to polycount, texture resolution, and time permitted to complete each model factor into the final result.
Typical Limitations:
- Software: Blender, ZBrush, Adobe Photoshop, Adobe Illustrator, Adobe Premiere Pro.
- Polycount: <100k Tris, efficient topology and mesh flow for rigging and animation.
- Textures: Single 1k Baked map PBR (Diffuse, Roughness, Metalness, Normal).
Model Case Studies
Click an image to be taken to a breakdown and review of the model.
Assorted Showcase
Curated collection of my work to display variety and art styles. Some models have been animated and composited into video with Adobe Premiere. Mid to high-poly AR models with baked textures on a single map, and low-poly game assets equally with hand-painted and stylised textures.
3D Models
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